for(x=0;x<div-1;x++)
{
for(y=0;y<div-1;y++)
{
x1 = float(x )/(div-1);
y1 = float(y )/(div-1);
x2 = float(x+1)/(div-1);
y2 = float(y+1)/(div-1);
ver[0] = S3DVertex(
vertex[x ][y ][0],
vertex[x ][y ][1],
vertex[x ][y ][2],
0,0,1, 0xFFFFFFFF, x1,y1);
ver[1] = S3DVertex(
vertex[x+1][y ][0],
vertex[x+1][y ][1],
vertex[x+1][y ][2],
0,0,1, 0xFFFFFFFF, x2,y1);
ver[2] = S3DVertex(
vertex[x ][y+1][0],
vertex[x ][y+1][1],
vertex[x ][y+1][2],
0,0,1, 0xFFFFFFFF, x1,y2);
ver[3] = S3DVertex(
vertex[x+1][y+1][0],
vertex[x+1][y+1][1],
vertex[x+1][y+1][2],
0,0,1, 0xFFFFFFFF, x2,y2);
driver->drawIndexedTriangleList(&ver[0], 4, &list[0], 2);
}
}
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